AoE2Insights
  • Analyze game
  • Lobby Browser
  • Teams
  • Login
  • vs
    Location
    Arabia
    Map Size
    Tiny
    Population
    200
    Speed
    Normal
    Resources
    Standard
    Victory
    Conquest
    Starting Age
    Dark Age
    Ending Age
    Imperial Age

    Overview

    Premium
    Unlock the in-depth analysis for this match Coming soon — Premium isn't available to purchase yet. Replay the game on an interactive minimap and dig into TC idle time, eco efficiency, floating resources, gather rates, army value and map control — minute by minute.
    • TC idle tracking
    • Eco efficiency
    • Military value
    • Minimap replay
    • Ad-free
    See it live on a showcase match
    Learn more

    Team Rules

    • Lock Teams
    • Teams Together
    • Team Positions
    • Shared Exploration

    Game Rules

    • Lock Speed
    • Allow Cheats
    • Turbo Mode
    • Full Tech Tree

    Match Summary

    Players had a Tiny map to work with. Played as a ranked Random Map 1v1, this intermediate game averaged about 1058 Elo. On uptimes, 紅蘋果 was quicker (24:25) than The Emu (25:05).

    紅蘋果 was the busier player at 48 eAPM, to The Emu 's 41. As a ranked game, it added +17 Elo for 紅蘋果 and took 17 off The Emu . Played on Arabia in July 2026, the game ran about 34 minutes.

    After a Archer Rush from 紅蘋果 and a Drush from The Emu , the win went to 紅蘋果 and the Tatars.

    Savegames

    Why aren't all replays available? The recorded games are offered directly by Microsoft, not every replay is publicly available also older recorded games seems to get frequently removed.

    Why different Point of views? While each replay contains all game relevant information, there are personal data which only get stored in its individual replay such as the View-Locks, if you want to watch the game from one players perspective you need the specific replay file.