- Location
- Ghost Lake
- Map Size
- Tiny
- Population
- 200
- Speed
- Normal
- Resources
- Standard
- Victory
- Conquest
- Starting Age
- Dark Age
- Ending Age
- Imperial Age
Overview
Team Rules
- Lock Teams
- Teams Together
- Team Positions
- Shared Exploration
Game Rules
- Lock Speed
- Allow Cheats
- Turbo Mode
- Full Tech Tree
Units total
Units over time
Economy units over time
Uptimes
eAPMs
Match Summary
The game is from July 2026.
Players had a Tiny map to work with.
The faster uptime went to
Melonfighter
(10:35 vs 10:58).
Melonfighter
averaged 49 eAPM, ahead of
flynorc
at 29.
As a ranked game, it added +10 Elo for
Melonfighter
and took 10 off
flynorc
.
A matchup at around 1721 Elo (advanced):
Melonfighter
(Koreans) over
flynorc
(Saracens).
A 8-minute game on Ghost Lake, played as a ranked Random Map 1v1.
Savegames
Why aren't all replays available? The recorded games are offered directly by Microsoft, not every replay is publicly available also older recorded games seems to get frequently removed.
Why different Point of views? While each replay contains all game relevant information, there are personal data which only get stored in its individual replay such as the View-Locks, if you want to watch the game from one players perspective you need the specific replay file.
