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    Win rates by match duration

    less than 5 min
    0%
    1 match, 0 wins
    5 – <15 min
    n/a
    15 – <25 min
    50%
    2 matches, 1 win
    25 – <40 min
    80%
    15 matches, 12 wins
    more than 40 min
    42.9%
    21 matches, 9 wins

    Win rates by civilization

    Civilization Matches Wins Win rate
    Saracens Saracens 1 1 100.0%
    Gurjaras Gurjaras 2 2 100.0%
    Malay Malay 1 1 100.0%
    Teutons Teutons 2 2 100.0%
    Japanese Japanese 1 1 100.0%
    Chinese Chinese 2 2 100.0%
    Turks Turks 1 1 100.0%
    Khmer Khmer 1 1 100.0%
    Mongols Mongols 1 1 100.0%
    Burgundians Burgundians 1 1 100.0%
    Goths Goths 2 1 50.0%
    Poles Poles 2 1 50.0%
    Huns Huns 2 1 50.0%
    Celts Celts 2 1 50.0%
    Koreans Koreans 2 1 50.0%
    Berbers Berbers 5 2 40.0%
    Mayans Mayans 3 1 33.3%
    Aztecs Aztecs 3 1 33.3%
    Portuguese Portuguese 2 0 0.0%
    Lithuanians Lithuanians 1 0 0.0%
    Bulgarians Bulgarians 1 0 0.0%
    Ethiopians Ethiopians 1 0 0.0%

    Win rates by opponent civilization

    Civilization Matches Wins Win rate
    Britons Britons 3 3 100.0%
    Magyars Magyars 1 1 100.0%
    Poles Poles 1 1 100.0%
    Slavs Slavs 2 2 100.0%
    Hindustanis Hindustanis 1 1 100.0%
    Vietnamese Vietnamese 2 2 100.0%
    Bohemians Bohemians 1 1 100.0%
    Chinese Chinese 1 1 100.0%
    Saracens Saracens 1 1 100.0%
    Mongols Mongols 2 2 100.0%
    Ethiopians Ethiopians 3 2 66.7%
    Cumans Cumans 2 1 50.0%
    Sicilians Sicilians 2 1 50.0%
    Franks Franks 4 2 50.0%
    Lithuanians Lithuanians 2 1 50.0%
    Celts Celts 1 0 0.0%
    Persians Persians 1 0 0.0%
    Vikings Vikings 1 0 0.0%
    Teutons Teutons 1 0 0.0%
    Berbers Berbers 1 0 0.0%
    Bulgarians Bulgarians 1 0 0.0%
    Burmese Burmese 1 0 0.0%
    Spanish Spanish 1 0 0.0%
    Turks Turks 2 0 0.0%
    Romans Romans 1 0 0.0%

    Win rates by map

    Map Matches Wins Win rate
    Land Madness Land Madness 1 1 100.0%
    Yucatan Yucatan 1 1 100.0%
    Alpine Lakes Alpine Lakes 1 1 100.0%
    African Clearing African Clearing 1 1 100.0%
    MegaRandom MegaRandom 2 2 100.0%
    Steppe Steppe 1 1 100.0%
    Arena Arena 11 6 54.5%
    Runestones Runestones 2 1 50.0%
    Arabia Arabia 16 8 50.0%
    Salt Marsh Salt Marsh 1 0 0.0%
    Hideout Hideout 2 0 0.0%
    * Only matches with known results are respected