Aztecs
Civilization Statistics
Classed as a infantry and monk civilization, Aztecs carve out a distinctive identity on the battlefield in Age of Empires II. Much of their character comes down to a handful of civilization bonuses: Start with +50 gold, Villagers carry +3, Military Units train +15% faster and Monks gain +5 HP for each researched Monastery technology. They are also a welcome addition to any team, thanks to the team bonus Relics generate +33% gold that extends to their allies.
They can also research unique technologies that no rival has access to: Garland Wars (Infantry +4 attack) and Atlatl (Skirmishers +1 attack, +1 range). Typical age-up timings land at about 10:34 into Feudal and 20:52 into Castle. They are strongest against Gurjaras (about 59.7%) and weakest against Romans (around 40.2%) — a spread worth remembering when the picks come in.
Statistically, Aztecs hold a 47.9% win rate in RM 1v1 (from 99842 games) for a tier-list spot of #49 of 54, all while being picked in about 1.6% of matches. Built around the unique Jaguar Warrior, Aztecs armies lean heavily on infantry (~59% of everything produced), and the Jaguar Warrior is the unit players pump out most, at roughly 28%.
- Start with +50 gold
- Villagers carry +3
- Military Units train +15% faster
- Monks gain +5 HP for each researched Monastery technology
Team Bonus
Relics generate +33% gold
Research Garland Wars (Infantry +4 attack)
Research Atlatl (Skirmishers +1 attack, +1 range)
Unit Composition
Share of military units produced in an average match.
Win Rates
Win rate across rating brackets, game length, patches and strategy match-ups.
Play Rate by Elo
How often this civilization is picked in each rating bracket.
Maps
Best and worst maps by win rate.
