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    Similar Civilizations

    Civs with the most similar tech tree.

    Aztecs

    Civilization Statistics

    Classed as a infantry and monk civilization, Aztecs carve out a distinctive identity on the battlefield in Age of Empires II. Much of their character comes down to a handful of civilization bonuses: Start with +50 gold, Villagers carry +3, Military Units train +15% faster and Monks gain +5 HP for each researched Monastery technology. They are also a welcome addition to any team, thanks to the team bonus Relics generate +33% gold that extends to their allies.

    They can also research unique technologies that no rival has access to: Garland Wars (Infantry +4 attack) and Atlatl (Skirmishers +1 attack, +1 range). Typical age-up timings land at about 10:34 into Feudal and 20:52 into Castle. They are strongest against Gurjaras (about 59.7%) and weakest against Romans (around 40.2%) — a spread worth remembering when the picks come in.

    Statistically, Aztecs hold a 47.9% win rate in RM 1v1 (from 99842 games) for a tier-list spot of #49 of 54, all while being picked in about 1.6% of matches. Built around the unique Jaguar Warrior, Aztecs armies lean heavily on infantry (~59% of everything produced), and the Jaguar Warrior is the unit players pump out most, at roughly 28%.

    Tier Rank
    #49 / 54
    Infantry and Monk civilization
    • Start with +50 gold
    • Villagers carry +3
    • Military Units train +15% faster
    • Monks gain +5 HP for each researched Monastery technology

    Team Bonus

    Relics generate +33% gold

    Unique Units
    Jaguar Warrior
    Jaguar Warrior
    60 30 | 12s train time
    Elite Jaguar Warrior
    Elite Jaguar Warrior
    60 30 | 12s train time
    Unique Techs
    Garland Wars
    Garland Wars

    Research Garland Wars (Infantry +4 attack)

    450 750 | 60s research
    Atlatl
    Atlatl

    Research Atlatl (Skirmishers +1 attack, +1 range)

    400 350 | 40s research

    Unit Composition

    Share of military units produced in an average match.

    Infantry 59.2%
    Jaguar Warrior 28.4%
    Eagle Scout 20.1%
    Spearman 6.4%
    Militia 4.3%
    Archers 31.8%
    Skirmisher 23.8%
    Archer 8.0%
    Siege 6.7%
    Mangonel 3.3%
    Battering Ram 1.7%
    Scorpion 1.2%
    Petard 0.5%
    Monks 2.3%
    Monk 2.3%

    Win Rates

    Win rate across rating brackets, game length, patches and strategy match-ups.

    Win Rate by Elo Group
    Win Rate by Game Length
    Win Rate by Patch
    Win Rate by Strategy
    Win Rate vs Opponent Strategy

    Play Rate by Elo

    How often this civilization is picked in each rating bracket.

    Low (< 850)
    1.5%
    Lower Average (850 - 999)
    1.5%
    Upper Average (1000 - 1199)
    1.4%
    High (1200 - 1899)
    1.6%
    Top (>= 1900)
    1.9%

    Maps

    Best and worst maps by win rate.

    Best Maps
    Worst Maps

    Counters

    Best and worst matchups by win rate.

    Strong against
    Gurjaras 59.7%
    Muisca 56.8%
    Byzantines 53.8%
    Saracens 53.2%
    Bengalis 52.9%
    Koreans 52.3%
    Struggles against
    Romans 40.2%
    Vikings 41.7%
    Malians 42.8%
    Jurchens 43.1%
    Japanese 43.2%
    Malay 43.3%