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    vs
    Location
    Gold Rush
    Map Size
    Large
    Population
    200
    Speed
    Normal
    Resources
    Standard
    Victory
    Conquest
    Starting Age
    Dark Age
    Ending Age
    Imperial Age

    Overview

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    Unlock the in-depth analysis for this match Replay the game on an interactive minimap and dig into TC idle time, eco efficiency, floating resources, gather rates, army value and map control — minute by minute.
    • TC idle tracking
    • Eco efficiency
    • Military value
    • Minimap replay
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    MDC Epicman12 8/28
    Crimmer 3/28

    Team Rules

    • Lock Teams
    • Teams Together
    • Team Positions
    • Shared Exploration

    Game Rules

    • Lock Speed
    • Allow Cheats
    • Turbo Mode
    • Full Tech Tree

    Match Summary

    It was a 4v4 encounter. All told, the game ran 42 minutes. This game took place in July 2026.

    It was MDC Epicman12 ( Ethiopians), Skypie ( Berbers), Zoshi ( Aztecs) and Crimmer ( Magyars) who prevailed over BlandToaster625 ( Ethiopians), sada-aki ( Britons), Panic A-Move ( Gurjaras) and islesofurth ( Jurchens). The openings on show included Scout Rush, Fast Castle and Archer Rush. The result moved the winners up by around +17 Elo each.

    Panic A-Move was fastest to Castle Age, reaching it at 16:29. The highest activity came from Crimmer at 67 eAPM. At a 1189 Elo average (intermediate), this was a ranked Random Map team game on Gold Rush.

    Savegames

    Why aren't all replays available? The recorded games are offered directly by Microsoft, not every replay is publicly available also older recorded games seems to get frequently removed.

    Why different Point of views? While each replay contains all game relevant information, there are personal data which only get stored in its individual replay such as the View-Locks, if you want to watch the game from one players perspective you need the specific replay file.